The Capitol acknowledges the people of the Woi wurrung and Boon wurrung language groups of the eastern Kulin Nation on whose unceded lands we conduct the business of the University. We respectfully acknowledge their Ancestors and Elders, past and present. We also acknowledge the Traditional Custodians and their Ancestors of the lands and waters across Australia where we conduct our business.

Future Play Lab: TRON (1982)

RMIT Culture and Future Play Lab invite you to a special screening of Steven Lisberger’s ground-breaking 1982 arcade game classic TRON, introduced by a discussion from gaming and placemaking experts. 

Prior to the screening hear from Future Play Lab artist gamemaker Troy Innocent, RMIT PlaceLab Co-Lead Kiri Delly and multimedia specialist Uyen Nguyen, as they contextualise playable spaces, game design and how TRON was lightyears ahead in the use of AI within modern cinema and its predictions of society’s adaptation of technology and games.

After the screening discover a street arcade hidden in the middle of the Melbourne CBD and follow the trail of five playable art machines embedded in shops and cafés starting at The Capitol.  

Made by Melbourne artists, designers and musicians, each arcade machine has been transformed into a playable artwork – race to catch a tram, learn Indigenous language, make music from emojis, battle it out with Jukebot or head down the Yomeci Hole. Featuring work by Jarra Karalinar Steel, YomeciPlay, Troy Innocent, tiasu, Honeysmack, and Ranjit Nijjer. Members of the Future Play Lab will also be appearing in the arcade looking for challengers!  

Presented in partnership with RMIT Culture, RMIT Future Play Lab, City of Melbourne and Melbourne International Games Week.